A high definition model of a generic hospital bed with head bed unit and iv stand.
The level of detail is suitable for the most extreme close-up renderings.
The geometry is clean, built mostly on quads (99.7%), with no N-gons, no co-planar faces, no coincident or isolated vertices. All parts of the model are 'smoothable' so you can add meshmooth/turbosmooth modifiers
wherever you need, without having to further adjust the geometry.
The models are fully unwrapped so that you can easily make texture adjustments.
Each model include in this set has its own set of textures, that are logically named for every channel.
The textures size is 4096x4096.
The scale is set to 'real world' (1unit=1 cm).
Native | 3ds Max 2014 | V-Ray 2.5 Maya 2017 | Arnold 5.3.1.1 3ds Max 2018 | Arnold 5.3.1.1 Unreal 4.10 | Other Unity 5.4 | Other Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 5.3.1.1 Cinema 4D R18 | Advanced Render glTF OBJ FBX