Medieval helmet inspired by robocop, all textures are in 4096x4096, make with blender, render in marmoset toolbag, and textured with substance3dpainter.
textures: for each material
-
base color
- metallic
- normal map
- RAOS (R=roughness, G=AO,B=specular)
Medieval helmet inspired by robocop, all textures are in 4096x4096, make with blender, render in marmoset toolbag, and textured with substance3dpainter.
textures: for each material
-
base color
- metallic
- normal map
- RAOS (R=roughness, G=AO,B=specular)
Medieval helmet inspired by robocop, all textures are in 4096x4096, make with blender, render in marmoset toolbag, and textured with substance3dpainter.
textures: for each material
-
base color
- metallic
- normal map
- RAOS (R=roughness, G=AO,B=specular)
Medieval helmet inspired by robocop, all textures are in 4096x4096, make with blender, render in marmoset toolbag, and textured with substance3dpainter.
textures: for each material
-
base color
- metallic
- normal map
- RAOS (R=roughness, G=AO,B=specular)
OBJ (OBJ, filesize: 663 KB), FBX (Autodesk FBX, filesize: 280 KB)