medieval cop helmet Low-poly 3D model
Home Catalog medieval cop helmet Low-poly 3D model

Publication date: 2021-11-10

Buy medieval cop helmet Low-poly 3D model

$6

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

monkeypunk-studio

Renders and source materials belong to the author monkeypunk-studio.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
4560
Vertices
5100
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $6.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

The Royalty Free license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Check the Specifications block for technical details and Additional information for the full picture.

What textures and materials does this 3D model include?

This model has textures and materials. Check the Specifications block for technical details and Additional information for the full picture.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Medieval helmet inspired by robocop, all textures are in 4096x4096, make with blender, render in marmoset toolbag, and textured with substance3dpainter.

textures: for each material

base color

metallic

normal map

RAOS (R=roughness, G=AO,B=specular)

Medieval helmet inspired by robocop, all textures are in 4096x4096, make with blender, render in marmoset toolbag, and textured with substance3dpainter.

textures: for each material

base color

metallic

normal map

RAOS (R=roughness, G=AO,B=specular)

Medieval helmet inspired by robocop, all textures are in 4096x4096, make with blender, render in marmoset toolbag, and textured with substance3dpainter.

textures: for each material

base color

metallic

normal map

RAOS (R=roughness, G=AO,B=specular)

Medieval helmet inspired by robocop, all textures are in 4096x4096, make with blender, render in marmoset toolbag, and textured with substance3dpainter.

textures: for each material

base color

metallic

normal map

RAOS (R=roughness, G=AO,B=specular)
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