Merc rangers construction kit Low-poly 3D model
Home Catalog Merc rangers construction kit Low-poly 3D model

Publication date: 2015-10-31

Buy Merc rangers construction kit Low-poly 3D model

$148.26

License: Custom

Rigged PBR Realtime Animated Free
author:

3DRTcom

Renders and source materials belong to the author 3DRTcom.
Specifications
Platform
cgtrader
Animated
✓
Rigged
✓
3D Print ready
✕
VR / AR / Low-poly
✓
PBR
✕
Textures
✓
Materials
✓
UV Mapping
✓
Polygons
0
Vertices
0
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering ✓
PC Game development ✓
Mobile Game Development ✓
VR/AR applications ✓
Visualisation ✕
Cinema ✕
Advertising ✕
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✓
FAQ
Is this a free 3D model?

No, this model costs $148.26.

How do I download this 3D model?

Click the "Go to purchase" button to buy and download this model.

What license applies to this model?

The Custom license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

Yes, this model is rigged and animated. Check the Specifications block for technical details and Additional information for the full picture.

Does this model have UV mapping?

Yes, this model has UV mapping. Check the Specifications block for technical details and Additional information for the full picture.

What textures and materials does this 3D model include?

This model has textures and materials. Check the Specifications block for technical details and Additional information for the full picture.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Merc rangers construction kit. Guns: AK47, M16, MP5K, MK11 sniper rifle, M9 pistol, knife. 10 heads x 10 textures 5 bodies x 10 textures 5 pants x 10 textures 5 shoes x 1 texture 5 hands x 1 texture 1 ammunition set - 5 variations x 10 textures Model with all the parts is delivered in a single file which are easily switched/managed within a 3D engine. Average triangles count for a fully equipped soldier ~ 5500

Formats included: .blend (Blender3D) .dae (Autodesk) .dae (Collada) .fbx .ma (Maya) .max (3dsmax 9.0) .ms3d (Milkshape3D) .unitypackage .x (DirectX) .x (XNA)

95 animations: 0 - 5 loop Tpose 10 - 210 loop Idle_01 215 - 315 loop Idle_02 320 - 520 loop Idle_03 525 - 775 loop Idle_04 780 - 960 loop Idle_05 965 - 1035 loop Idle_06 1040 - 1110 loop squat_idle_01 1115 - 1195 loop squat_idle_02 1200 - 1260 loop squat_walk_01 1265 - 1325 loop squat_walk_02 1330 - 1390 loop squat_fw_right 1395 - 1455 loop squat_righ 1460 - 1520 loop squat_bc_right 1525 - 1585 loop squat_back 1590 - 1650 loop squat_bc_left 1657 - 1717 loop squat_left 1720 - 1780 loop squat_f-45 1785 - 1845 loop squat_walk_shoot 1850 - 1950 loop crouch_idle 1955 - 2005 loop crouch_walk_01 2010 - 2060 loop crouch_walk_02 2065 - 2115 loop crouch_fw_right 2120 - 2170 loop crouch_righ 2175 - 2225 loop crouch_bc_right 2230 - 2280 loop crouch_back 2285 - 2335 loop crouch_bc_left 2340 - 2390 loop crouch_left 2395 - 2445 loop crouch_f-45 2450 - 2500 loop crouch_shooting 2505 - 2535 loop walk_01 2535 - 2565 loop walk_shooting 2570 - 2600 loop walk_fw_right 2605 - 2635 loop walk_righ 2640 - 2670 loop walk_bc_right 2675 - 2705 loop walk_back 2710 - 2740 loop walk_bc_left 2745 - 2775 loop walk_left 2780 - 2810 loop walk_f-45 2815 - 2845 loop walk_02 2847 - 2877 loop walk_03 2880 - 2895 loop run_01 2900 - 2920 loop run_02 2925 - 2945 loop run_fw_right 2950 - 2970 loop run_righ 2975 - 2995 loop run_bc_right 3000 - 3020 loop run_back 3025 - 3045 loop run_bc_left 3050 - 3070 loop run_left 3075 - 3095 loop run_f-45 3100 - 3120 loop run_shooting 3120 - 3180 loop run_jump 3130 - 3160 loop run_jump_loop 3215 - 3235 loop run_03 3235 - 3260 loop run_stop 3260 - 3270 loop jump_start 3270 - 3300 loop jump_loop 3300 - 3315 loop jump_end 3320 - 3350 loop turn_right 3355 - 3385 loop turn_left 3390 - 3410 loop hit_01 3410 - 3430 loop hit_02 3430 - 3450 loop hit_03 3455 - 3480 loop melee_01 3480 - 3505 loop melee_02 3505 - 3525 loop firing_01_standing 3525 - 3535 loop firing_02_standing 3535 - 3545 loop firing_03_standing 3550 - 3570 loop firing_01_squat 3570 - 3580 loop firing_02_squat 3580 - 3590 loop firing_03_squat 3655 - 3720 loop reload_rifle 3720 - 3825 loop un-jam 3835 - 3905 loop throw_grenade_01 3905 - 3945 loop throw_grenade_02 3945 - 3990 loop death_01 3995 - 4040 loop death_02 4045 - 4095 loop death_03 4100 - 4180 loop working_01 4180 - 4260 loop working_02 4265 - 4275 loop sit_down 4275 - 4375 loop sit_idle 4375 - 4385 loop sit_down 4385 - 4410 loop change_weapon 4410 - 4450 loop lie_down 3600 - 3630 loop down_idle 4450 - 4470 loop down_firing_01 3630 - 3640 loop down_firing_02 3640 - 3650 loop down_firing_03 4470 - 4520 loop down_move 4520 - 4570 loop down_roll_right 4570 - 4620 loop down_roll_left 4620 - 4670 loop down_move_back 4675 - 4705 loop swim 4710 - 4740 loop climb_up 4740 - 4770 loop climb_down
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