Game Ready model of Military Boss. Suitable for your projects of genre: Shooters, survival, action, horror, etc. For Blender, UE4, Unity.
Features:
Hight Quality Model & Materials
Blender, UE4, Unity version
PBR Materials
Reasonable poly count
Optimized the density of the textures
Maps Occlusion, Roughness, Metallic are collected in ORM packages
5 sets of textures for the character
Technical Details:
Available file formats:
Blender Scene 3.6 (Native)
Unreal Engine 4.27 and later
Unity 2022 [Built-in | URP | HDRP]
FBX (for UE4 & Unity)
FBX (only mesh)
STL (only mesh)
OBJ & MTL (only mesh)
PNG for Textures
3D Specification:
1 Unique Meshes (5 material presets)
Rigged: Yes
Animated: No
6 PBR Materials
10 Textures 4096x4096
Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)
Textures ZIP file:
15 Textures 4096x4096
Maps: BaseColor, Normal, Occlusion, Roughness, Metallic, ORM Pack
Tris count:
Military Boss - 16904 tris / 8472 verts
Unreal Engine Specification:
Rigged with Epic Skeleton. The skeleton from UE4, if you use UE5, consider this point.
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No, Only Demo
Number of Animations: 7
Animation types (Root Motion/In-place): 7
Number of characters: 1
Vertex counts of characters: 9525
Number of Materials: 2
Number of Material Instances: 11
Number of Textures: 31
Texture Resolutions: 4096x4096
Supported Development Platforms: PC, Console
Supported Target Build Platforms: Windows
Documentation: No
Important/Additional Notes: No
Unity Specification:
Rigged: Yes
Animated: No
Number of Animations: 0
Animation types (Root Motion/In-place): 0
Number of characters: 1
5 Prefabs
7 PBR Materials
10 Textures
Texture Sizes: 4096*4096
Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package)
2 Shader (for Built-in)
2 Shader Graph (HDRP & URP)