Modeling Leons Requiem Revolver from Resident Evil Full Workflow Low-poly 3D model
Home Catalog Modeling Leons Requiem Revolver from Resident Evil Full Workflow Low-poly 3D model

Publication date: 2026-03-23

Buy Modeling Leons Requiem Revolver from Resident Evil Full Workflow Low-poly 3D model

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License: Royalty Free

author:

mehranita

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «mehranita». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

In this tutorial, I recreated Leon’s Requiem Revolver from the newly released Resident Evil Requiem completely from scratch.

The original in-game weapon is built with around 55,000 polygons, but in this workflow I created a much cleaner and more optimized version with only 15,000 polygons, making it lighter and more suitable for real-time use while still preserving the overall look and detail.

The entire process was done from start to finish:

Modeling in BlenderTexturing and material creation in Substance PainterThis tutorial shows my full workflow for building a game-ready revolver, focusing on clean topology, optimization, and achieving a detailed final result with a much lower polygon count.

It can be useful for artists who want to improve their hard-surface workflow, game asset optimization, and weapon creation pipeline

Software used:

BlenderRizomUVSubstance Painter

OBJ (OBJ, filesize: 18.1 MB), JPG (JPG, filesize: 19.4 MB), PNG (PNG, filesize: 19.4 MB), MP4 (MP4, filesize: 1.45 GB), BLEND (Blender, filesize: 36.3 MB), FBX (Autodesk FBX, filesize: 18.1 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 15000
  • Vertices: 0
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |