Nuke Bomb Cartoon Weapon 3D model
Home Catalog Nuke Bomb Cartoon Weapon 3D model

Publication date: 2025-12-01

Buy Nuke Bomb Cartoon Weapon 3D model

$12

License: Royalty Free

author:

3dmindstudio

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «3dmindstudio». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

// General Information

this model Nuke Bomb Cartoon Weapon is Modeled in Blender rendered with cycles and available in several formats (fbx,obj,usd,dae,glb,3ds) supported by most of 3d softwares.It's high quality and suitable for any 3d project (film,advertising,animation,design visualization ..etc) and will bring realism to your work ,full textured with all materials applied , Renders have no Post-Processing and No Plugings needed.

// Features :

  • Clean topology and only quads
  • object(s) logically named
  • Completely Uv Unwrapped
  • Real-world scale ,units : Cm
  • Subdivision Modifier can be used to increase mesh resolution if necessarySubdivision 0 : - Polygons count : 820 -Vertices count : 822Subdivision 1 : - Polygons count : 3280 -Vertices count : 3282Subdivision 2 : - Polygons count : 13120 -Vertices count : 13122

// Textures :

  • Workflow PBR
  • 4 .Png Textures 4096X4096 ( Basecolor ,Metalness ,Roughness and Normal )
  • HDRI Texture included

Please RATE this product if you like it .

BLEND (Blender, filesize: 40.1 MB), BLEND (Blender, filesize: 40.1 MB), OBJ (OBJ, filesize: 427 KB), FBX (Autodesk FBX, filesize: 434 KB), GLTF (glTF, filesize: 485 KB), DAE (Collada, filesize: 197 KB), ABC (Alembic, filesize: 51.2 KB), PNG (PNG, filesize: 40.1 MB), USD (USD, filesize: 1.21 MB), 3DS (3D Studio, filesize: 143 KB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 820
  • Vertices: 822
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |