Octopus Tentacle is a three-dimensional model of a realistic octopus limb, designed for marine life visualizations, ocean scenes, and creature design projects.
The model features detailed textures, natural curvature, and suction cups along the surface, accurately capturing the appearance of a real octopus tentacle. Its clean geometry and optimized mesh make it suitable for high-quality renders, underwater scenes, scientific illustrations, VR/AR environments, and interactive 3D projects while maintaining efficiency for real-time applications.
For marine life visualizations, ocean and underwater projects, creature and character design, VR/AR interactive experiences, gaming environments, cinematic sequences, scientific illustrations, educational simulations, and digital storytelling.
Octopus Tentacle is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!
Hope you like it!
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Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVs
All textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
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Textures Formats:
- (4 .png) 4096 x 4096
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(c) 3d_molier International
Native | 3ds Max 2014 | V-Ray 3.6 3ds Max 2014 | V-Ray 3.6 Cinema 4D R17 | Default Scanline Maya 2016 | Maya Hardware 3ds Max 2014 | Default Scanline 3D Studio FBX OBJ