This is a low poly game-ready 3D model of an old axe,based on random husqarna axe picture found on internet
Info about it:
- Modeled in blender 4.5.3
- Textured in Subtance Painter (v.0.9.1),included project file for simple customization
- Textures are made up for blender (which is pretty universal,but in case if you need different map types you can export them from substance painter or contact me and I will send you them)
- No ngon topology
- All pictures were rendered with cycles
- The model is accurate to the real scale
PBR Textures and their texel density
- Old axe material 2048x2048px ~6743 px/m
(note:that's quite a good quality,but the optimization suffers because of it,but you can export textures from SP in lower quality to improve it )
UV map info
- UV unwraped by hand,without using smart UV project
- Packed using UVPackmaster 3
Contact me if you have some problems,questions or something else related to the world of CGI :^)
BLEND (Blender, filesize: 799 KB), OBJ (OBJ, filesize: 122 KB), FBX (Autodesk FBX, filesize: 70 KB), OTHER (Other, filesize: 93.5 KB), SPP (Substance Painter, filesize: 135 MB), PNG (PNG, filesize: 19 MB)