Pigeon Animated for Maya
Home Catalog Pigeon Animated for Maya

Publication date: February 15, 2026

Pigeon Animated for Maya

$1500

License: Editorial Uses Only

author:

VFX Grace

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «VFX Grace». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Introduction

This is a high-quality pigeon model with maps, hair, rigging and three animations. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The package includes the rigging and 3 standard animations. The model is created with Maya 2024 at real-world scale.


Features

Model Details: It consists of the body, eyes, oral cavity, tongue and claws.
Textures and materials: There are 17 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.
XGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.

Animations

Unlooped eating animation at 30 fps, frame range 1-420
Unlooped landing animation at 30 fps, frame range 1-191
Unlooped take-off animation at 30 fps, frame range 1-346
Loopable flying animation at 30 fps, frame range 1-13

Specifications

File Format: Saved as .mb files by default. It can be saved as .ma files if necessary.
Supported Version: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.

Caveats

The XGen hair in this Maya character asset has been converted to interactive grooming, offering fast loading and efficient rendering. Although the original guides are not included, you can customize the hair by adding XGen modifiers as needed. All XGen hair in the scene is set up with Arnold materials, ready for rendering.
By default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.
The animation scene comes with Arnold lighting, which can be modified if required.
Except for the above, the character can be rendered directly.

Maya 2024 | Arnold

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 287416
  • Vertices: 434006
  • Geometry: Unknown
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