Pirate PBR Rigged 3D Character Unity 3D model
Home Catalog Pirate PBR Rigged 3D Character Unity 3D model

Publication date: May 22, 2018

Buy Pirate PBR Rigged 3D Character Unity 3D model

$99

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

Michael Weisheim

Renders and source materials belong to the author Michael Weisheim.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
74736
Vertices
76047
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $99.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

The Editorial Uses Only license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for exact numbers and Additional information for more context.

What textures and materials does this 3D model include?

This model has textures and materials. See the Specifications block for exact numbers and Additional information for more context.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Pirate Game Character PBR ready

Package contains:

-------------------------3dsmax scene--------------------------------

Character in 3dsmax scene with assigned Textures and Materials and Corona Render setup ( version1.7)
All textures and materials are assigned. Preview renderings are done with Corona and few in Marmoset Toolbag.

Corona Texture types:
Albedo (Color)
Normal
Gloss
Reflection
Metallness
Emissive (for lights)
IOR

-------------------------FBX FORMAT--------------------------------

Character exported as FBX format 2014. Rigged

-------------------------Unity Package--------------------------------

Character exported to unity Project with already assigned Textures and rig.
Textures are properly calibrated for Unity( see screenshot)
Humanoid and Generic Animation Types are supported

Unity Texture types:

Color
Metallic & Smoothness
Normal
AO

Unzip 'Pirate Unity Project_03.rar'
Start Unity>open project.
Choose the unzipped folder. Unity opens the project with a character.

-------------------------------------Rig----------------------------------

Rigged and Skinned with 3dsmax native Biped.
Biped supports BIP mocap data

---------------------------Character mesh--------------------------
Polys: 74736
Verts : 76047

Model not intended for subdivision.

---------------------------LODS--------------------------

Character has 3 LODS

LOD0(Original) 74736 Polys
LOD1 46968 Polys
LOD2 25358 Polys

All LODs are skinned and are using same textures

------------------------------Real world scale------------------------

180cm

---------------------Textures & Resolution ----------------------------
Character has folowing Texture sets:

Main character - 8192 x 8192
Pistol (gun) - 4096 x 4096
Sword - 4096 x 4096
Hair (Alpha) - 4096 x 4096

ALL Textures are in PNG Format

----------------------------------UV--------------------------------
Professional UV Layout

------------------Corona Texture types-----------------------------
Albedo (Color)
Normal
Gloss
Reflection
Metallness
Emissive (for lights)
IOR

-------------------------Marmoset scene-----------------------------
Package contains Marmoset Toolbag scene with Character in A-pose, shader setup and assigned textures.
Marmoset Vers. 3.03

Marmoset Texture types:

Albedo (Color)
Normal
Roughness
Metallness
AO (Ambient Occlusion)

-------------------------FBX 2013-------------------------------------
Exported Character in A-pose with bones in FBX Format 2014

Welcome to see my other characters here on Turbosquid by clicking on my artist name.

Have fun! :)
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