Super realistic high detailed Platypus 3D model with high resolution textures and PBR maps.
The model has clean topology and it is good in any iteration of smoothing/subdiv.
Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine and Unreal engine friendly.
Blender 4.5.4 version file with Cycles and EEVEE support included.
Any 3D's max version friendly;
=======FEATURES===========
- This model is NOT RIGGED. Rigged version is available at Cordy's marketplace at Turbosquid as an exra separated asset. This model can be rigged and animated;
- The units of measurement during the creation process were centimeters;
- Clean and optimized topology is used for maximum polygon efficiency;
- No extra plugins are needed for this model;
- The model consists of 3 objects (Body, Back and Fur);
- The model has baked into planes fur;
- The model is ready for the subdivision;
No subdivision polycount with fur: 80,201 poly / 152,582 verts.
Subdivision Level 1 polycount with fur: 314,723 poly / 450,000 verts.
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No subdivision polycount without fur: 17,448 poly / 17,713 verts.
Subdivision Level 1 polycount without fur: 66,112 poly / 66,718 verts.
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- Each mesh has fully unwrapped UVs;
- The model has 3 pbr materials, clear names, UVs, textures and maps;
- Each material includes 8192x8192 and 4096x4096 .png PBR textures: Base Color, Metalness, Normal (OpenGL and DirectX), Roughness, Scattering, Displacement and AO maps);
All textures are in .png file format;
All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archive;
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Model is in 3ds .blend, max (2012) .dae, .fbx, .obj, x3d (Extensible 3D), .c4d, .mb file formats. (.blend is native file format). Made and configured in Blender 4.5.4 from scratch.
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All files are ready for production like movies, 3D printing or games;
NOTE: This model may contains poles (more than 5 edges that converge to a single vertex)
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Best regards,
Cordy
Native | Blender 4.5.4 | Cycles Render 2025 Blender 3.4 | Blender Render 3,4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 Cinema 4D R26 | Maxwell 2025 Maya 2025 | Maya Software 2025 3ds Max 2012 | mental ray 2012 FBX glTF USDz USD Other Textures Collada FBX OBJ DirectX