Police Unifrom Low-poly 3D model
Home Catalog Police Unifrom Low-poly 3D model

Publication date: 2020-02-28

Buy Police Unifrom Low-poly 3D model

$25

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

astronet

Renders and source materials belong to the author astronet.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
25721
Vertices
26220
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $25.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

The Royalty Free license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full specs are in the Specifications block, with more background in Additional information.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Full specs are in the Specifications block, with more background in Additional information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Photorealistic Police Uniform

This model has a low polycount that is subdivision ready. Includes various formats with realistic textures and normal map.

It can be used for animations, video games, WebGL, VR/AR, VFX, etc

Modeled in Blender and Marvelous Designer.

Textured and finalized in blender 2.82.

Texture Info:

Base Color/Diffuse: 4096px by 4096px

Roughness: 4096px by 4096px

Normal(OpenGL): 4096px by 4096px

Metalness: 4096px by 4096px

File Format Infor:

Note that all formats were exported without subdivision.

.blend(blender 2.82) Scene fully set with lighting and model has been shaded with appropriate texture maps. ready for render.

.obj,.mtl (Texture maps need to be loaded manually)

.DAE

.fbx

.glb (gltf 2.0. all textures are compresssed inside the file. No need for any touch up to make it work)

.stl
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