This is real-world-size model of Passenger Port Terminal made by professional architect.
- Product dimensions: 600m x 450m
- Units used: Centimeters
- Originally created with 3ds Max 2011
LEVEL OF DETAIL and USAGE
- This model is suitable for exterior visualization, realtime and game use, architecture, consulting, education.
BUILDING
618.471 polygons
454.464 vertices
TERRITORY
694.406 polygons
380.424 vertices
DETAILS
6.999.795 polygons
3.507.961 vertices
GEOMETRY
- The models mesh is high quality, with clean edge flow.
- Geometry is carefully tested for holes, flipped normals and overlapping polygons.
- Mesh is low-poly, allows you to easily build up the additional details, edit geometry.
- All similar objects are Instances - easy change or replace
- Shell Modifier applied and disabled for glass objects.
- Scene objects are organized by layers:
BLD_floors
BLD_frames
BLD_glass
BLD_walls
PORT_buildings
PORT_details
PORT_env
PORT_equipment
PORT_fences
PRESENTATION IMAGES
- All preview images are rendered with 3.20 V-Ray.
- Wire images done with VrayLightMtl + VrayDirt for geometry test.
- VRayLightMtl dome sky and VRayCamera are included - product is ready to render out-of-the-box.
MATERIALS
- This model contains both V-Ray and Standard materials.
- JPG and PNG textures comes in separate archive.
- All objects are UV mapped. All materials are named properly.
ADDITIONAL NOTES
- No third-party plug-ins needed
Native | 3ds Max 2011 | V-Ray FBX OBJ