PzKpfw IV - Panzer 4 - Ausf H - 531 3D model
Home Catalog PzKpfw IV - Panzer 4 - Ausf H - 531 3D model

Publication date: 2019-07-06

Buy PzKpfw IV - Panzer 4 - Ausf H - 531 3D model

$119

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

Panaristi

Renders and source materials belong to the author Panaristi.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
553578
Vertices
451748
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $119.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

This model is distributed under the Royalty Free license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Detailed specs are listed in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Detailed specs are listed in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
German Panzer 4 Ausf. H - 2./ Panzer-Regiment 16 - 116 Panzer Division - Normandy - 1944

Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.

Features:

Inside scene: -model - 30 materials, 5 bumpmaps

All materials, bodypaint-textures and textures are included.

No cleaning up necessary, just drop your models into the scene and start rendering.

No special plugin needed to open scene.

Phong shading interpolation / Smoothing - 35°

NOTE - In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LB, Shirt_LB, Gun_B, Hull_B and Turret_B) must manually load in the Materialcanal.

c4d Version R16

Polygones - 553578 Vertices - 451748 - 306 Objects - 30 textures - 5 bumpmaps

obj File - lwo file - 3ds file - fbx file Version 2010
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