Railroad Crane 3D model purchase
Home Catalog Railroad Crane 3D model purchase

Publication date: August 07, 2019

Buy Railroad Crane 3D model purchase

$199

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

IClarity

Renders and source materials belong to the author IClarity.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
124860
Vertices
125076
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $199.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

The Editorial Uses Only license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

No animation, rig only. Check the Specifications block for technical details and Additional information for the full picture.

Does this model have UV mapping?

Yes, this model has UV mapping. Check the Specifications block for technical details and Additional information for the full picture.

What textures and materials does this 3D model include?

This model has materials, including PBR, but no textures. Check the Specifications block for technical details and Additional information for the full picture.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
A railroad crane with rigged extendable boom.

Specifications:

Topology: quads only.

Units: metric.

Bounding dimensions (in transport pose, with compressed and non-inclined boom, approx.):

Length: 11.5 m;
Width: 3.14 m;
Height: 5.13 m.

Railroad carriage wheel pair width standard: RU/SU 1520 mm (yet wheel pairs could easily be modified to conform to 1435 mm railways).

Materials: all procedural PBR, based on Principled/Emission shaders, thus widely compatible with modern PBR renderers. All details such as bumps, letterings etc. are done via material Nodes mathematically. No texture files (raster images) used.

All objects of the model are properly parented to each other and grouped into single Collection.

Possible manipulations:

Main platform support legs (all four separately) - via LegFL (front-left), LegFR (front-right), LegRL (rear-left) and LegRR (rear-right) rotations (proper local rotation constraints are set for convenience);

Support legs extenders (two for each leg) - have no constraints for extension, typical extensions (used in one of turntables) were 30 cm along Z.

Main platform transport ramp locks open/close rotations (separately for left and right lock) - via PltLockL and PltLockR rotations respectively (proper local rotation constraints are set for convenience).

The whole crane platform against the main platform rotation (360 degrees) - via Rotator rotation (horizontal axes rotation constraints are set for convenience);

Cabin doors (left and right separately) - via DoorLHolder and DoorRHolder rotations (proper local rotation constraints are set for convenience);

Railings side door rotation - via CPltRailingsRDoor rotation (proper local rotation constraint set for convenience).

Crane boom incline - via ArmatureBoom bone rotation (in object mode) - rotation constraint is set; other objects/bones are rigged properly to rotate and extend steel boom supports automatically;

Telescopic boom part extension - via ArmatureBoomExt bone moving (in pose mode) - max extension distance constraint is set for convenience.

UV maps unwrapped, being non-overlapping for every object except springs (those are assumed solid and are quite high-polygonal by themselves anyway).

HDRi environment map (Blue Grotto, public domain) packed in .blend for more realistic reflections, as well as put into supporting items separately.

All imagery is done via Cycles / Filmic, no post-processing.
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