Rat Mouse Animated
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Publication date: December 23, 2022

Rat Mouse Animated

$220

License: Editorial Uses Only

author:

VFX Grace

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «VFX Grace». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Introduction

This is a realistic rat model with 4K maps, rigging, hair, and 3 animations. And UDIM UV is applied to the body for more details. The skin map is made separately for a more realistic effect. The model is made with Blender and Cycles renderer at real-world scale. 

The model consists of 6 objects: Body, eyes, claws, oral cavity and teeth, tongue.

Polygons

Body: vertices 18,666; polygons 18,664

Claws: vertices 10,674; polygons 10,368

Eyes: vertices 2,376; polygons 2,368

Oral cavity and teeth: vertices 6,172; polygons 6,132

Tongue: vertices 358; polygons 356

Food: vertices 42; polygons 80

Total: vertices 38,288; polygons 37,968

Formats

There is a Blender project and an OBJ file.

Textures

JU0L506A2_Rat_Body_BaseColor.png, 4096*4096

JU0L506A2_Rat_BodySkin_BaseColor.png, 4096*4096

JU0L506A2_Rat_BodySkin_Normal.png, 4096*4096

JU0L506A2_Rat_BodySkin_Roughness.png, 4096*4096

JU0L506A2_Rat_Eye_BaseColor.png, 4096*4096

JU0L506A2_Rat_Foot_BaseColor.png, 4096*4096

JU0L506A2_Rat_FootSkin_BaseColor.png, 4096*4096

JU0L506A2_Rat_FootSkin_Normal.png, 4096*4096

JU0L506A2_Rat_FootSkin_Roughness.png, 4096*4096

JU0L506A2_Rat_Oralcavity_BaseColor.png, 4096*4096

JU0L506A2_Rat_Oralcavity_Normal.png, 4096*4096

JU0L506A2_Rat_Oralcavity_Roughness.png, 4096*4096

JU0L506A2_Rat_Other_BaseColor.png, 4096*4096

JU0L506A2_Rat_OtherSkin_BaseColor.png, 4096*4096

JU0L506A2_Rat_OtherSkin_Normal.png, 4096*4096

JU0L506A2_Rat_OtherSkin_Roughness.png, 4096*4096

CTR_Gravity controls the location and rotation of the body.

Rigging

CTR_spine_Front controls the location and rotation of the former spine, and comes with multiple customized attributes: IK/FK_Head_Follow, IK/FK_Neck_Follow, HandFollow Body, Neck_IK/FK, Tail_Follow, Tail_IK/FK.

CTR_foot_H.L/R controls the movement of hind legs, and comes with the customized attributes:  L/R_IK_Ankle_Roll_Loc, Leg_IK/FK.

CTR_foot_F.L/R controls the movement of forelegs, and comes with the customized attributes: Leg_IK/FK.

Each toe has a separate controller.

There is a UI for facial rigging, which is used to animate the eyes, eyebrows, lips and nose for some simple facial expressions.

And more …

Animations

Unlooped eating animation at 30fps, frame range 1-300

Unlooped SeeFace animation at 30fps, frame range 1-303

Loopable trotting animation at 30fps, frame range 2-10

Features

The model is in meter units at real-world scale. 

The model applies UDIM UV. 

Shape keys are applied to fix abnormal deformations. 

To reset the initial pose, select all the controllers in pose mode, then press Alt+R, Alt+G, and Alt+S and reset the shape key of the body to 0.

OBJ Other Textures

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 37968
  • Vertices: 38288
  • Geometry: Unknown
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