[DESCRIPTION]
A highly accurate representation of a dentition. All teeth are build to average adult dimensions and feature all major forms,roots,cusps and ridges.
Distal and buccal aspects, marginal ridges and cervical lines were considered.
It also includes a fully rigged tongue with a basic animation.
The model is prepared to show high quality closeup shots.
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[USAGE]
- Orthodontics
- Medicine
- Anatomy
- Characters
- Advertising
- Presentation
- Visualization
- High-res film closeups
- Realtime visualizations
- Game engines
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[FEATURES]
-3ds MAX workfile ready for production
-rendered in Vray next update1.1
-OCIO compatible and shaded
-zbrush file + layers included
-rigged mouth + flexible tongue rig
-Unit scale in cm/accurate measurements
-SSS shader : VrayAlSurface
-every tooth is a clean seperate object
-medical teeth naming
-clean UVs + UDIM ready texture format
-clean topology
-transition mesh for a soft blend
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[TEXTURES]
-Displacement textures 6x 4k
-8k textures (Diffuse,Gloss,Height,Normal,Reflection) for:
-gum upper
-gum lower
-teeth upper
-teeth lower
-tongue
-4k textures for
-saliva mesh (the transition mesh between gums and teeth)
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[INFO]
Using the transition mesh is optional.
You can achieve a very nice blending between teeth and gums + have the freedom of rendering the teeth alone, as they are not welded to the gum mesh. = full flexibility for your projects
Rig has controllers for rotation and movement of the jaw.
The tongue is skinned to a flexible bone chain. This Chain can be controlled by parent and child helpers and allows strong stretch and extreme movements
Native | 3ds Max 2017 | V-Ray VRAYnext ZBrush OBJ