Rifle AI AWM Free low-poly 3D model
Home Catalog Rifle AI AWM Free low-poly 3D model

Publication date: 2021-05-08

Download Rifle AI AWM Free low-poly 3D model

free

License: Royalty Free No Ai

Rigged PBR Realtime Animated Free
author:

3D-Skill-Up

Renders and source materials belong to the author 3D-Skill-Up.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
123424
Vertices
123935
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

Yes, this model is available for free.

How do I download this 3D model?

Click the "Go to download" button to get this model.

What license applies to this model?

This model comes with a Royalty Free No Ai license. See the seller's page (via "Go to download") for the full terms.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Complete specs can be found in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Complete specs can be found in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Game ReadyAI AWM Rifle Model ready for VR/AR and games or other applications.

4K PBR Textures Included

Non Overlapping UV Layout Map

Resolution: up to 4096x4096px

PBR Workflow: Base color, Metallic, Normal, Roughness, AO

Textures Unreal Engine 4

Textures Unity 5 (Standard Metallic)

Plus Textures Unity HD Render Pipeline

TopologyVerts: 123935 | Faces: 123424 | Triangles: 247462

Include LODs

LOD_00: Vertices 123935 - Faces 123424 - Triangles 247462

LOD_01: Vertices 44485 - Faces 74032 - Triangles 74340

LOD_02: Vertices 21117 - Faces 22157 - Triangles 22301

LOD_03: Vertices 12362 - Faces 6658 - Triangles 6738

A Level of Detail model (LOD) is a lower-resolution version of a game model. The lower-res version is used to improve performance by being swapped in whenever the higher-resolution of the game model is not apparent anymore, for example when it is a certain distance from the player. Usually LODs have a lower vertex count (50% or so) and simpler shader (diffuse only, for example).

LOD0 is the highest level of detail, your original model. Zero is always the highest because the number of LODs is unknown, so if you need more LODs you can just increment the number.

LOD1 is sometimes done by hand, especially for rigged organics (creatures, people, etc.). A lot of game developers automate LOD2, LOD3, LOD4, etc. with automatic Decimation tools. References: http://wiki.polycount.com/wiki/LevelOfDetail

Files format included

.blend

.fbx

.obj

Scale units meters in Blender in real world dimension. Made and rendering in Blender v2.92 with Cycles.

*Compatible with Unity and Unreal *
Similar models