This is a 3D-model of a realistic Clydesdale-Horse built to real world scale. It is fully rigged and comes with a complete set of animated gait-loops and some additional animations. In the Download-Section you can find a 44 second Preview-movie and the User-Guide-PDF. Clydesdales were originally bred in Scotland as work and war-horses. Today they are well known as draft-horses for a famous American brewery. They are very, very big! If you should need a smaller horse, there is a tutorial on scaling the model with its rig and Motion-Sources in the User-Guide-PDF.;The model was built, textured and rigged with Cinema4D-Studio Release 16. This original horse rig has been totally rebuilt (V2) and is now equipped with AUTOMATIC BREATHING and AUTOMATIC EYE-BLINKING controlled via User-Data of the Master-Object. Here you can also control the visibility of VIEWPORT SELECTORS and Hair-Objects. The rig is designed for ease of use, even for beginning animators. There are only 9 controllers: Body-Mover, Head-Controller, Tail-Controller, one controller for each hoof, Front-Rotation and Rear-Rotation. All the fine-tuning as well as ear, eye and jaw movement is achieved via sliders in the user-data of these controllers.The names of all objects have the prefix "CLY-" so you can easily identify them in your scene. Taking full advantage of the NLA (non-linear animation System), you can make complex animations by combining the ready-made animation-loops and poses listed below and refine the result with small adjustments on superimposed animation layers. The following ready-made animations are included as "Motion-Sources"CLY-BindingPose (Standing Still) CLY-Walk-Loop, CLY-Trot-Loop, CLY-Canter-Loop, CLY-Gallop-Loop, CLY-StopFromGallop (Sliding Stop)&;CLY-Feeding-Loop. CLY-StandToWalk (Transition), CLY-Rearing-Loop, CLY-Jump-Loop, CLY-HeadUp (Head moving up from feeding)
CLY-HeadDown (Head moving down to feed), The model is 243.167 cm high (1unit = 1cm), 88.651 cm wide and 295.401 cm long. Floor to withers is 185 cm = 72,834 inches = about 18 hands high. The model is polygonal, subdividable and highly detailed to be usable in closeups. Total Polygons: 15316 (all Quads). Total Vertices: 16287 The model consist of of 45 separate objects: 1 x Clydesdale (2881 Vertices, 2856 Polygons) 4 x Horseshoes (736 Vertices, 754 Polygons) 4 x Nails (400 Vertices, 330 Polygons) 2 x Corneas (137 Vertices, 128 Polygons) 2 x Sclera (96 Vertices, 80 Polygons) 2 x Iris (144 Vertices,128 Polygons) 2 x Pupil (153 Vertices,144 Polygons) 2 x IrisRing (89 Vertices, 80 Polygons) 6 x UpperFrontTeeth (49 Vertices, 44 Polygons) 6 x UpperBackTeeth (490 Vertices, 448 Polygons) 1 x UpperGums (507 Vertices, 480 Polygons) 6 x LowerFrontTeeth (49 Vertices, 44 Polygons) 6 x LowerBackTeeth (490 Vertices, 448 Polygons) 1 x Tongue (98 Vertices, 96 Polygons) 1 x Lower Gums (551 Vertices, 524 Polygons) The model was created with CINEMA 4D-Studio Release 16 and needs the Hair Render to render exactly like the thumbnails where Hair Render and Ambient Occlusion were used.
Native | Cinema 4D 16 | Advanced Render 16