*Bench Vice.
100% quad design.
Low poly, gamne ready.
Rigged with custom bone shapes in .blend file.
All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
Logically named objects, materials and textures.
Modelled in Blender 2.9
Textured in Substance Painter 2020.2.1.
Rendered in Marmoset Toolbag 3.
modelled to real world scales.
Fully and efficiently UV unwrapped.
Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
Formats included
.Blend - Native
.FBX
.OBJ
.DAE
Textures included in .png format.
Vice - 4K -
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- AO
Combined Poly Counts (According to Blender inspection tools).
- Face count: 866
- Vert count: 984
- Triangulated count: 1,732
BLEND (Blender, filesize: 52.6 MB), OBJ (OBJ, filesize: 109 KB), FBX (Autodesk FBX, filesize: 157 KB), GLTF (glTF, filesize: 56.1 MB), DAE (Collada, filesize: 489 KB)