Rocky Moor Grass Blend Texture
Home Catalog Rocky Moor Grass Blend Texture

Publication date: 2025-10-31

Buy Rocky Moor Grass Blend Texture

$11

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

vilaskanani2412

Renders and source materials belong to the author vilaskanani2412.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
11
Vertices
11
Geometry
Polygon mesh
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $11.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

This model is distributed under the Royalty Free license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full technical parameters are outlined in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Full technical parameters are outlined in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
A rugged moorland ground material that blends fractured bedrock with wind‑worn grass and moss, ideal for mountain trails, tundra biomes, and medieval landscapes in games and archviz. The surface features sharp stone ridges, soft turf pockets, and organic erosion channels for convincing macro breakup that holds up in closeups and large tiling areas alike. Delivered at 4096×4096, the set includes BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion maps tuned for metallic/roughness pipelines across Unreal, Unity (HDRP/URP), Blender, and major DCCs. Height data supports parallax or tessellated displacement to lift rocky ribs and grassy hummocks without stepping when used at real‑world scale, while AO/roughness deliver a naturally dry, slightly weathered look under outdoor lighting. The neutral brown‑green palette grades easily toward colder alpine or warmer heath tones; blend with dirt or pure rock using height‑based mixing for seamless path transitions and cliff‑to‑ground junctions. Preview renders include a shaded material sphere and top‑down tile for quick verification of scale, repeat control, and shading consistency before deployment in production sequences.​
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