Rocky Plateau With Grass Strips Texture
Home Catalog Rocky Plateau With Grass Strips Texture

Publication date: 2025-10-31

Buy Rocky Plateau With Grass Strips Texture

$11

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

vilaskanani2412

Renders and source materials belong to the author vilaskanani2412.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
11
Vertices
11
Geometry
Polygon mesh
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $11.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

This model is distributed under the Royalty Free license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full specs are available in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Full specs are available in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
This seamless PBR ground material captures a weathered rocky plateau threaded with natural grass strips and soil, ideal for open‑world biomes, ruins, and hillside paths. Large slab stones, fractured edges, and scattered pebbles provide strong mid‑ to macro‑scale breakup, while the green bands add organic variation for believable traversal lines and vista shots. Delivered at 4096×4096, the set includes BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion maps calibrated for metallic/roughness pipelines in Unreal, Unity (HDRP/URP), Blender, and major DCCs. Height data supports parallax or tessellated displacement, lifting slab lips and stone chips cleanly without stepping when used at real‑world scale. Use it as a hero ground, or blend with dirt/grass using height‑based mixing to accentuate trails where stones break through vegetation for natural storytelling. Preview renders include a shaded sphere and top‑down tile for quick look‑dev and scale verification across scenes, ensuring consistent, non‑repetitive results on large terrains and closeups alike. Optimized roughness and AO emphasize dry rock versus soft turf, producing realistic specular response under sun or overcast lighting conditions.​
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