Realistic realtime high detailed ROV Underwater Robot - Sea Eye Drone Submarine model with high resolution textures and PBR maps.
The model has clean topology and it is good in any iteration of smoothing/subdiv.
Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine and Unreal engine friendly.
Blender 2.79 and 2.9+ friendly.
=======FEATURES===========
- NO doubles vertices.
- NO non-manifold geometry.
- NO N-gons.
- The units of measurement during the creation process were centimeters.
- Clean and optimized topology is used for maximum polygon efficiency.
- No extra plugins are needed for this model.
- The model consists of 3 meshes.
- Each part of the mesh can be changed, removed, separated or joined.
- The model is ready for subdivision.
- Each mesh has fully unwrapped UVs.
- The object has 3 pbr materials, clear UVs, textures and maps.
Materials are:
Basis;
Further;
Glass;
Each material includes 8192x8192 and 4096x4096 .png textures (Diffuse (Base Color), Metalness, Normal, Roughness, Emissive and AO maps).
All textures are in .png file format.
All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archive.
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Model is in 3ds .blend, max (2012) .dae, .fbx, .obj, x3d (Extensible 3D), .stl,.c4d, .mb file formats. (.blend is native file format). Made and configured in Blender 2.79b from scratch.
.Blend archive includes just subdivision level 0 file.
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Scene render used free hdri maps and backgrounds from HDRI haven (not included).
NOTE: This model may contains poles (more than 5 edges that converge to a single vertex)
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Best regards,
Cordy
Native | Blender 2.79b | Cycles Render Cinema 4D 2020 | Maxwell Maya 2020 | Maya Software 3ds Max 2012 | mental ray 3D Studio FBX OBJ Collada STL DirectX