Runic Viking Axe Low-poly 3D model
Home Catalog Runic Viking Axe Low-poly 3D model

Publication date: 2022-03-29

Buy Runic Viking Axe Low-poly 3D model

$10

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

anrich-vanderwalt

Renders and source materials belong to the author anrich-vanderwalt.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
8448
Vertices
4568
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $10.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

The Royalty Free license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full specs are available in the Specifications block.

What textures and materials does this 3D model include?

This model has textures, including PBR, but no separate materials are defined. Full specs are available in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
This is a viking axe I made with some runic designs. Some (according to google) means man reborn through fighting, but lets face it thats probably not what it means anyways heres a cool axe!

Fully created in Blender from modeling to sculpting to texturing. I did renders in both Unity 2020 and Unreal Engine 5. I used Characters and Character animations form Mixamo.

File types: FBX, OBJTextures:Base Color (Diffuse),Normal maps (Both OpenGL and DirectX),Metalness,Roughness,Smoothness,Mask Map (For Unity)'Ambient Occlusion
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