San Francisco Collection
Home Catalog San Francisco Collection

Publication date: November 23, 2019

San Francisco Collection

$349

License: Editorial Uses Only

author:

Marc Mons

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Marc Mons». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats
DESCRIPTION
I .San Francisco Collection.
The San Francisco Collection consists of the following San Francisco Landmarks: Coit Tower, Palace of Fine Arts, Golden Gate Bridge, Alcatraz and Transamerica Pyramid.

II .Technical.
The San Francisco Collection are high quality and realistic models. These models have materials fully textured, detailed design that allows for close-up renders, they were originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray.
The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it.

III .Specifications.
- High quality polygonal model, scaled for a perfect representation of the original object.
- Models resolutions are optimized for polygon efficiency.
- Colors can be modified
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Models are grouped and objects are named to simplify the scene management.
- With Maya format, open, drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Reduce the resolution textures if you need.
- Good for unity 3d game model.

Coit Tower
Polygons: 83,486
Vertices: 79,401

Golden Gate Bridge
Polygons: 4,477,195
Vertices: 4,724,987

Palace of Fine Arts
Polygons: 2,450,389
Vertices: 2,456,000

Alcatraz
Polygons: 844,922
Vertices: 920,206

Transamerica Pyramid
Polygons: 82,504
Vertices: 96,764

Note: Some scenes have trees and grass. If you want less polygon count you can reduce o remove it.

IV File Formats.
Maya 2016 ; 3ds Max 2017 ; OBJ (Multi Format) ; FBX (Multi Format).
All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly

V .Trust and Guarantee.
My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them.
Should you have any questions, do get in touch with me.

VI .About Artist.
It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown.
I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada.

Thank you for your continues support.

Marc Mons, V.F.S., Barcelona, 2018.
Native | Maya 2016 | mental ray 2016 3ds Max 2016 | mental ray 2016 Cinema 4D r17 | Other r17 Maya 2016 | Other 2016 3ds Max 2017 | Other 2017 OBJ FBX

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 1
  • Vertices: 1
  • Geometry: Unknown
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