High quality real time 3D model of futuristic cargo
Model was built in compliance with AAA standards
The model was originally modeled 3ds Max and ZBrush, textured with Substance Painter and rendered with V-Ray and Marmoset.( PBR texture.)
Game engines ready model
My own concept does not repeat any existing work. You can use it without a doubt about copyright.
FEATURES
- Model correctly scaled for an accurate representation
- All object have a correct pivot point for easy manipulation..
- No intended for subdivision - optimized topology
- Clean topology and perfect uv.
- Model was built in real world scale on metric unit system (unit - centimeters)
- Model is fully textured with all materials applied.
-Textures and materials are included and mapped in both format.
- No cleaning up is necessary just drop your models into the scene and start rendering.
TEXTURE AND MATERIALS
Added two texture set spec - gloss and met-rought
- container4096*4096 (diffuse, normal, gloss, spec)
- package 4096*4096 (diffuse, normal, gloss, spec)
- pallet 4096*4096(diffuse, normal, gloss, spec)
- barrel 2048*2048(diffuse, normal, gloss, spec)
- crate 4096*4096(diffuse, normal, gloss, spec)
All texture in PNG format.
SUPPORTING FILES
- added metalness-roughtness textures set
-added clear baked maps for all materials: normal, AO, curvature, normalObj, position, ID
PRESENTATION IMAGES:
All preview images are rendered with V-Ray and Marmoset Toolbag 3.
HDRI, light and cameras are not included.
Native | 3ds Max 2015 | V-Ray 3.6 Cinema 4D R18 | Advanced Render Cinema 4D R18 | Arnold 5.3.1.1 3ds Max 2018 | Arnold 5.3.1.1 3ds Max 2015 | mental ray 3ds Max 2015 | V-Ray 3.2 Maya 2017 | Arnold 5.3.1.1 FBX Unity Unreal OBJ glTF USD USDz