A compact sci‑fi explosive device concept built in Blender and textured in Substance Painter, designed as a low‑poly but visually rich game asset. With 53,726 vertices and 118,281 polygons, it delivers strong detail through efficient geometry and high‑quality materials, featuring worn metal surfaces, bold hazard markings, and a distinctive industrial silhouette. Its mechanical components and color contrast make it instantly readable in gameplay, fitting naturally into shooters, tactical titles, or futuristic environments as a demolition charge, objective item, or interactable prop.
If you like the piece, feel free to give it a like, follow, and consider purchasing it to support more work like this.
OBJ (OBJ, filesize: 10.4 MB), GLTF (glTF, filesize: 34.4 MB), FBX (Autodesk FBX, filesize: 26.5 MB), PNG (PNG, filesize: 25.7 MB)