Update 2.1 - Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5). A demo animation is included.
Update 2.0 - Parametric garment, fits onto any body shape in MetaHuman Creator!
========================================================================
Video presentation: https://www.youtube.com/watch?v=QsuWRz0Ik-Y
Please note that the video shows a complete set of Sci-Fi clothing!
The package includes:
SciFi_Jacket_P02 (Rigged);
========================================================================
Full compatibility with Metahuman Rigged!
- Blender 4.5 project with customized materials and Rigs (UE5 Rig);
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
Rigging and Skinning 3d model;
-
Included textures in sizes 4096;
Triangulation model (divided into triangles) for correct export to game engines;
Four color textures of SciFi clothing;
SciFi_Jacket_p02 Verts 8,047; Tris 15,940;
=======================================================================================
Please follow the instructions (MetaHuman) to successfully import the outfit with the correct textures:
1) Create a folder called Outfits and a subfolder SciFi_Jacket_P02. In this way Outfits\SciFi_Jacket_P02
2) Transfer the file - OA_SciFi_Jacket_P02.mhpkg to the created folder - SciFi_Jacket_P02
3) Transfer the WL (WI_OA_SciFi_Jacket_P02) file to MetaHumanCreator
PNG (PNG, filesize: 193 MB), UASSET (UnrealEngine, filesize: 141 MB), BLEND (Blender, filesize: 177 MB), FBX (Autodesk FBX, filesize: 790 KB), OTHER (Other, filesize: 270 MB)