Update 2.1 - Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5). A demo animation is included.
Update 2.0 - Parametric garment, fits onto any body shape in MetaHuman Creator!
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Please note that the video shows a complete set of Sci-Fi clothing!
The package includes:
- SciFi_Jacket_P04 (Rigged);
Optimized Game Ready 3D model for game engines and animation.
Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5)
Full compatibility with Metahuman Rigged!
Blender 4.5 project with customized materials and Rigs (UE5 Rig);
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
Rigging and Skinning 3d model;
Included textures in sizes 4096;
Fbx;
Triangulation model (divided into triangles) for correct export to game engines;
8 color textures of SciFi clothing;
SciFi_Jacket_p04 Verts 10,920; Tris 21,727;
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Please follow the instructions (MetaHuman) to successfully import the outfit with the correct textures:
1) Create a folder called Outfits and a subfolder SciFi_Jacket_P04. In this way Outfits\SciFi_Jacket_P04
2) Transfer the file - OA_SciFi_Jacket_P04.mhpkg to the created folder - SciFi_Jacket_P04
3) Transfer the WL (WI_OA_SciFi_Jacket_P04) file to MetaHumanCreator
UASSET (UnrealEngine, filesize: 158 MB), OTHER (Other, filesize: 299 MB), PNG (PNG, filesize: 198 MB), BLEND (Blender, filesize: 145 MB), MP4 (MP4, filesize: 190 MB), FBX (Autodesk FBX, filesize: 996 KB)