High detailed 3D model of conceptual pilot seat
The model was originally modeled in 3ds Max, textured with Substance Painter and rendered with V-Ray and Marmoset
Included a two PBR workspace texture set ( met-rought and spec-gloss)
FEATURES
- My own concept does not repeat any existing work. You can use it without a doubt about copyright.
- Model correctly scaled for an accurate representation of the original object.
- Iintended for subdivision
- Clean topology and perfect UV
- Model was built in real world scale on metric unit system (unit - centimeters)
- Model is fully textured with all materials applied.
-Textures and materials are included and mapped in both format.
- No cleaning up necessary just drop your models into the scene and start rendering.
MATERIALS
Divided for 2 UV materials set:
- Leather, textures 4096*4096
- Metallic parts, textures 4096*4096
SUPPORTING FILES
- added metalness-roughtness and spec-gloss texture sets
PRESENTATION IMAGES:
All preview images are rendered with V-Ray
HDRI, light and cameras are not included.
Native | 3ds Max 2015 | V-Ray 3.6 Maya 2015 | V-Ray 3.2 Maya 2015 | mental ray Maya 2017 | Arnold 5.3.1.1 3ds Max 2018 | Arnold 5.3.1.1 Cinema 4D R18 | Arnold 5.3.1.1 Cinema 4D R18 | Advanced Render Unity 5.4 | Other Unreal 4.10 | Other OBJ glTF FBX USDz