Sci-Fi Rocket 01 - PBR Game Ready Low-poly 3D model
Home Catalog Sci-Fi Rocket 01 - PBR Game Ready Low-poly 3D model

Publication date: 2026-06-08

Buy Sci-Fi Rocket 01 - PBR Game Ready Low-poly 3D model

$10

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

animasterstudio

Renders and source materials belong to the author animasterstudio.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
1844
Vertices
1802
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $10.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

The Royalty Free license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for exact numbers and Additional information for more context.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. See the Specifications block for exact numbers and Additional information for more context.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Sci-Fi Gun Rocket 01 - PBR Game Ready

A sci-fi rocket — a futuristic missile / projectile warhead for sci-fi FPS games, launchers, and military scenes. Game-ready with a clean PBR workflow, 4K textures, and non-overlapping UVs.

1,844 polygons, 1,802 vertices, compatible with Unreal Engine, Blender, and Maya.

Formats: FBX, OBJ, GLB, MTL, STL, Blend. A pairable ammo prop for rocket launchers and set dressing in games, cinematics, and archviz. Static mesh; no rigging or animation.
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