Sci-fi Scene for renders - The Last Star 3D model
Home Catalog Sci-fi Scene for renders - The Last Star 3D model

Publication date: February 15, 2020

Buy Sci-fi Scene for renders - The Last Star 3D model

$69

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

CGGame

Renders and source materials belong to the author CGGame.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
5582308
Vertices
3113539
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $69.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

This model is distributed under the Editorial Uses Only license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

No, this model does not have UV mapping.

What textures and materials does this 3D model include?

This model has materials, but no textures. Full specs are in the Specifications block, with more background in Additional information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Be sure to familiarize yourself. Hello everyone dear friends! I hasten to introduce you a new scene for rendering - the last star, with a view into outer space)

And so, now let's go through in order all the issues that may arise when.

What is inside the downloaded archive- File format, Blender 2.81 with a fully configured scene for rendering 4KA for 30 minutes CPU, the preview shows the result that you get in the lower right corner. The same file format is FBX, and OBJ for import to third-party 3D programs, and here, the materials that are assigned in the scene and the render itself, you have to configure yourself.

Why I don’t have textures, I want the same result as yours, such a result can only be obtained in Blender 2.8! Textures are not supplied for this project, they are not there, there are simple materials, but you yourself can make your tile textures and apply them to the scene.

This scene consists of the details on which the chamfer is made, and triangulation is performed in those places where it is necessary, as some 3D programs have problems with a polygon with more than 4 points.

There is no HDRI card, in the screenshots it is, the card is made procedurally in Blender itself, so it is absent in the FBX and OBJ formats.

The scene consists of 300 objects broken up by name with the assigned material, and has a UV scan for the correct blending of tile textures with a texture.

There are light sources; you don’t have to look for a place where they will be located.

The cameras are installed in their places for rendering as a preview, but you can change their location yourself for more successful frames.

In the screenshots you can see not only a clean render, but with processing in Photoshop , All It will be indicated in the lower right corner of the preview.

this scene is very large, therefore it can be cut off by the focus of the camera in the port, you should increase the range camera rendering.

For what and how can you use this scene. For rendering ships, for rendering equipment, for art. Not suitable for gaming engines since the polygon of this project is 3,000,000 polygons, optimization is required.
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