**Update: 20250202 - Fixed odd lip scale issue**
A rig from a personal project. Rigged in Maya 2020.
A full range of animation controls are available for body, accessories and face.
*_GameReady version contains:
-Single joint chain skeleton
-all bound meshes with max 4 skin influence
-Easy export to FBX sold separately (search for kfAnimExport.mel)
Please contact me if there are any issues.
Model by Joshua Christian Hermanto
Concept by Tang Zhu
Native | Maya 2020 | Maya Software Default Maya 2020 | Maya Software Default FBX 2020