Skydiver1 3D model
Home Catalog Skydiver1 3D model

Publication date: September 18, 2023

Buy Skydiver1 3D model

$219

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

CGToys

Renders and source materials belong to the author CGToys.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
367496
Vertices
280505
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $219.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model comes with a Editorial Uses Only license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

Yes, this model is rigged and animated. Full technical parameters are outlined in the Specifications block.

Does this model have UV mapping?

Yes, this model has UV mapping. Full technical parameters are outlined in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Full technical parameters are outlined in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
*One click deployment
*No simulation required

Scene height is 187 cm.

Controllers ;
-----------------
-"sd01_Bip01_HeadGizmo" controller carries ;
*"open helmet" slider to lift helmet visor
*"ripple strength suit"spinner for suit rippling . Ideal value is between 0.7-1 .
*"ripple phase suit" spinner . Ideal value is 30 units for 100 frame .
*"rip strngth para" spinner for parachute rippling . Ideal value is 1 by default.
*"rip phase para" spinner . Ideal value is 30 units for 100 frame .

-"sd01_paraTilt_Ctrl" controls parachute tilt ( appears on deployment sequence ) .

-Ramaining controllers are CAT elements .

Deployment sequence ;
------------------------------
Since the deployment sequence is a cached alembic file and runs through Y direction , please be sure that you keep the model parallel to the ground before you start the sequence .

Run the script included in folder ( DepSeqMaxScript.ms ). Deployment sequence ideal timing is about 90 frame . If your deployment starts at frame 200 , enter 200 on start and 290 on end values and press "Deploy". It will automatically set up the sequence between the given frames. You can also try slow or fast variations .
"Reset" button will delete all keys including "sd01_paraTilt_Ctrl" (parachute tilting) and pack up the parachute back to its initial position .

Textures ;
-------------------
-parachute_clr.tif 8192*8192 pixels
-parachute_mtlns.tif 256*256 pixels
-parachute_nrm.tif 8192*8192 pixels
-parachute_rghns.tif 256*256 pixels
-parachute_sssWeight.tif 8192*8192 pixels
-sd01_glv01_clr.tif 4096*4096 pixels
-sd01_glv01_nrm.tif 4096*4096 pixels
-sd01_helmet01_clr.tif 4096*4096 pixels
-sd01_helmet01_gls.tif 4096*4096 pixels
-sd01_helmet01_mtlns.tif 4096*4096 pixels
-sd01_helmet01_nrm.tif 4096*4096 pixels
-sd01_pCon01_diff.tif 4096*4096 pixels
-sd01_pCon01_mtlns.tif 4096*4096 pixels
-sd01_pCon01_nrm.tif 4096*4096 pixels
-sd01_pCon01_rghns.tif 4096*4096 pixels
-sd01_pCon01_spec.tif 4096*4096 pixels
-sd01_shoe01_diff.tif 4096*4096 pixels
-sd01_shoe01_nrm.tif 4096*4096 pixels
-sd01_suit01_clr.tif 8192*8192 pixels
-sd01_suit01_mtlns.tif 8192*8192 pixels
-sd01_suit01_nrm.tif 8192*8192 pixels
-sky.exr 4096*2048

Create your own color variations with included .PSD files.

Use "sd01_Bip01_geo" layer to export the baked animation sequence.

No head included .
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