High-quality human small intestine (jejunum & ileum) 3D model, suitable for medical visualization, anatomical studies, educational content, and realistic human anatomy projects.
This model represents a realistic human small intestine, carefully sculpted to preserve correct anatomical proportions, natural folds, and organic surface variations.
The asset is optimized for professional workflows, featuring clean topology, detailed geometry, and PBR textures. It is ideal for use in medical visualization, educational materials, scientific illustrations, anatomical reference, and realistic human body assemblies.
The material setup is designed to work out of the box in standard PBR pipelines, while remaining flexible for further customization such as subsurface scattering, depending on the target renderer.
The small intestine can be used as a standalone model or easily integrated with other digestive system organs.
Technical Details
Clean and optimized topology
High-detail sculpted geometry
PBR textures (Base Color, Roughness, Normal)
Suitable for close-up renders
Ready for customization (SSS can be added by the user if needed)
--Geometry--
This model consists primarily of quads.
100% all unwrapped non overlapping.
Is smootheable and easily editable. (turbosmooth, hypernurbs modifier) .
This model consists primarily of quads.
In 3ds max version, this model is organized cleanly on layers.
--Rendering--
The rendering is setup in Vray with PBR metallic textures mode.
Lighting and setup file also included.
No 3rd party plugin needed.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use Vray).
--Textures--
Textures size 4k : 4096x4096 PNG
Texture maps included:
PBR metallic
- Base Color
- Metallic
- Roughness
- Normal
- AO (Ambient Occlusion)
Includes optional clean normal map without surface noise
--Scale--
Modeled in real world scale.
Centimeters
Scale can be adjusted based on project needs
Native | 3ds Max 2016 | V-Ray 4.30.02 Cinema 4D R15 | Default Scanline 3ds Max 2016 | Default Scanline 3ds Max 2016 | V-Ray 4.30.02 Blender 3.4 | Blender Render 3,4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX glTF USDz OBJ FBX