SMURF KING
|| USAGE ||
This model is suitable for Production and also games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots and works fine with a Turbo Smooth modifier.
|| GENERAL ||
Model is built to real-world scale (5 cm).
Scene objects are organized by layers / groups / selection setsLights and cameras are included in the 3ds max 2019 VRay and Arnold version but not in the fbx version.
NOTE: This model contains 1 pole (more than 5 edges that converge to a single vertex.)
|| SPECS ||
This model 1 object and a backplane
This model contains 9090 polygons (Quads)
|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material
The model contains 8 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
PNG format 4096 x 4096 pixel resolution.
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
All textures are handpainted.
| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering with post production done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.
Native | 3ds Max 2019 | Arnold 4.2.2.20 3ds Max 2019 | V-Ray 4.0.5.31 Cinema 4D R18 | Advanced Render Cinema 4D R18 | Arnold 5.3.1.1 3ds Max 2018 | Arnold 5.3.1.1 3ds Max 2015 | mental ray 3ds Max 2015 | V-Ray 3.2 Maya 2017 | Arnold 5.3.1.1 FBX Unity Unreal OBJ glTF USDz