This is a simple design of a soldier from Napoleon's era. It's intended for long-range shots, as it doesn't have much close-up detail. Perhaps if you master crowd simulation, you could use it for aerial battle shots. It was modeled in ZBrush, retopographed in Maya, and textured in Substance Painter. I've attached an FBX file, an OBJ file, and a RAR file with all the textures. It's also rigged and animated, with a simple walk.
MA (Autodesk Maya, filesize: 4.1 MB), OBJ (OBJ, filesize: 38.6 MB), FBX (Autodesk FBX, filesize: 2.12 MB), EXR (EXR, filesize: 425 MB), PNG (PNG, filesize: 425 MB)