Polygons: 7657 or 3081 without weapons;
Vertices: 9329 or 3913 without weapons;
Objects: 17 or 5 without weapons.
File formats:
- 3ds;
- Blend (native, Cycles materials);
- DAE (Collada);
- FBX;
- OBJ;
- Unitypackage;
- Unreal Engine zip-package(PatriotT_ype1_U_E_2_048.zip);
- Godot game engine zip-package.
Textures:
- Diffuse map (Albedo) - DIFF;
- Normal map - NORM;
- Roughness map - ROUG;
- Metallic map - METAL;
- Specular map - SPEC.
Sets of textures with resolution:
All textures are square.
In order to optimization, textures and 3D files are in different archives.
Just unpack them as they are in one folder, all dependencies are saved.
ZIP packages are designed in such a way that they are unpacked into one folder (Patriot_Type__1), with all dependencies saved, and subfolders.
So nothing duplicates.
Do not forget to unpack textures.
Old version also available.
OBJ (OBJ, filesize: 14.3 MB), FBX (Autodesk FBX, filesize: 14.7 MB), DAE (Collada, filesize: 882 KB), 3DS (3D Studio, filesize: 389 KB), BLEND (Blender, filesize: 24.9 MB), UNITYPACKAGE (Unity 3D, filesize: 89.7 MB), TEXTURES (Textures, filesize: 84.3 MB), UASSET (UnrealEngine, filesize: 139 MB)