Spanner with worn red paint. This can be used as a prop or even as a melee weapon.
Fully textured realtime asset with Metal-Roughness PBR textures (1024x1024 resolution .tga).
All tris. No isolated vertices or co-planar faces. Vertex normals were set properly in 3D max to avoid smoothing errors. Normal map was then baked in xNormal with Mikk T-space tangent basis.
Please note that to get most out of PBR textured asset it is necessary to use rendering engine that is capable of taking advantage of this scheme.
OBJ (OBJ, filesize: 5.96 MB), OTHER (Other, filesize: 8.98 MB), MA (Autodesk Maya, filesize: 3.01 MB), MAX (Autodesk 3ds Max, filesize: 3 MB), FBX (Autodesk FBX, filesize: 3.02 MB), TEXTURES (Textures, filesize: 2.98 MB), GLTF (glTF, filesize: 3.07 MB)