Spiny Seahorse Rigged Animated 3D model
Home Catalog Spiny Seahorse Rigged Animated 3D model

Publication date: February 21, 2023

Buy Spiny Seahorse Rigged Animated 3D model

$299

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

Sara Stefani

Renders and source materials belong to the author Sara Stefani.
Specifications
Platform
turbosquid
Animated
✓
Rigged
✓
3D Print ready
✕
VR / AR / Low-poly
✕
PBR
✕
Textures
✓
Materials
✓
UV Mapping
✓
Polygons
11176
Vertices
11178
Geometry
Unknown
Usage recommendations
Realtime rendering ✕
PC Game development ✕
Mobile Game Development ✕
VR/AR applications ✕
Visualisation ✓
Cinema ✓
Advertising ✓
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✕
FAQ
Is this a free 3D model?

No, this model costs $299.

How do I download this 3D model?

Click the "Go to purchase" button to buy and download this model.

What license applies to this model?

This model comes with a Editorial Uses Only license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

Yes, this model is rigged and animated. Technical details are in the Specifications block, and a fuller description is in Additional information.

Does this model have UV mapping?

Yes, this model has UV mapping. Technical details are in the Specifications block, and a fuller description is in Additional information.

What textures and materials does this 3D model include?

This model has textures and materials. Technical details are in the Specifications block, and a fuller description is in Additional information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
-INTRODUCTIONS-
Rigged and animated Spiny Seahorse. Originally created with Maya 2023, sculpted in Zbrush 2022, rigged and animated in Maya and final images rendered with Arnold Render. The character was modeled in real-world scale, the length is approximately 16,2 cm and the eye size is approximately 0,22 cm.

File formats:
- Maya 2023 (.ma) (.mb)
- .OBJ
- .Fbx
- .Ztl (Zbrush 2022)

-FEATURES-
- Clean geometry, quads only.
- Edge loops based topology.
- Based on real photos.
- Sculpted and painted by hand.
- Great proportions.
- Anatomically correct.
- Not symmetrical.
- Real-world scale.
- System unit: cm (centimeters).
- Professional quality of UV maps and high resolution texture, 8192x8192 for the body and for eye, 4096x4096.
- Intuitive control for rigging.
- Clean and simple professional rig.
- Rig based on joint chain.
- Eye controls with separate L/R control options.
- Fluid and realistic animation (1-48 frame).
- Five separate layers for all, control, geometry, joint and rendering tools.
- Control for global scale XYZ rig and geometry.
- The file Maya contains separate set for controls and joints.

-POLYGONS-
The scene contains 3 separated object geometry:
- Body: Polys:11176 Verts:11178
- Eye (x2): Polys:720 Verts:722

Total Polys: 12616
Total Verts: 12622

The background geo contains 900 Polys and 961 Verts.

-TEXTURE & SHADERS-
(8192x8192)
Body:
- Ambient Occlusion (.tif) (in use in the Maya file)
- Displacement map (.tif)
- Normal map (.tif) (in use in the Maya file)
- Texture color map (Albedo) (.tif) (in use in the Maya file)

- Texture Opacity map (.tif) (in use in the Maya file)

- Cavity map (.tif )

(4096x4096)
Eye:
- Texture color map (.tif) (in use in the Maya file)

I used the shaders of Arnold Render (aiStandardSurface). At frame 0 we find the standard pose (with all control at 0 transformation) and at frame 1 we find the preview image pose. The animation start at frame 1 to frame 48. All preview images are rendered with Arnold Render, product is ready to render as previews, lights and camera are included in the file.

Thank you!
I hope you like it.

Let's protect the ocean.
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