Maya 2020, FBX, OBJ, ZTOOL.
- Squirrel Rigged Xgen 3D model. Detailed. High quality. Materials ready.
- Nicely organized. Correct names for all objects and good topology. QUAD polygons only. Additionaly includes skull model.
squirrel_body_geo polys: 11752 verts: 11754
squirrel_eyes_iris_geo polys: 512 verts: 576
squirrel_eyes_black_geo polys: 320 verts: 354
squirrel_eyes_cornea_geo polys: 576 verts: 610
squirrel_eyes_glass_geo polys: 768 verts: 772
squirrel_teeth_upper_geo polys: 1356 verts: 1376
squirrel_teeth_lower_geo polys: 1448 verts: 1468
- Textured. BaseColor, Displacement, Normals, Roughness, Scattering. 8192x8192 and 4096x4096size. PNG, EXR.
- Materials and render setuped in Arnold (core 6.1.0.0). Photorealistic. Materials are setuped in the best way to emitate the realistic shading model.
- You can use Displacement or Normal Mapping depending on your project. On preview images Displacement is used.
- Rigged. Clear and efficient rig.
Mirrored all channels for all controls.
FlexibleIK-Stretchy-IK controls Spine.
FlexibleIK-FK controls for Neck.
Stretchy FK-IK controls for all limbs with reverse foot controls.
FK-IK controls for fingers and toes.
Stretchy FK-SplineIK controls for ears, tail and tongue with stretch coefficient and volume preservation controls.
FK-controls for jaws, nose, etc.
Smart eyelids controls with eye follow feature!
Additional shaper controls for pose fine tunning.
Scaleble rig! Global positioning and global scale controls.
- Fur is made with Xgen Core. Guide curves included in FBX file.
- Includes scenes with render setup. Example scenes of compositing on background images are not included.
- No 3rd party plugin needed (except Xgen for fur, Arnold for rendering... (default maya plugins)).
Native | Maya 2020 | Arnold 6.1.0.0 ZBrush 2020 | Other Maya 2025 | Arnold 7.3 FBX OBJ