Stylized Bug Flower Low-poly 3D model
Home Catalog Stylized Bug Flower Low-poly 3D model

Publication date: 2023-11-20

Buy Stylized Bug Flower Low-poly 3D model

$6

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

art-teeves

Renders and source materials belong to the author art-teeves.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
20235
Vertices
19907
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $6.

How do I download this 3D model?

Click the "Go to purchase" button to buy and download this model.

What license applies to this model?

The Royalty Free license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for exact numbers and Additional information for more context.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. See the Specifications block for exact numbers and Additional information for more context.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Stylized Bug Flower game prop made in 3ds Max 2023 and textured in Adobe Substance Painter

Details:

Model has 20235 polygons and 19907 vertices

Texture pack contains a single 2k .png UV set optimized for DocChanNormAO, glTF, Arnold, Corona, PBR, VrayNextMet, Unity and UE4

Textures ARE NOT embedded into fbx file and have to be plugged in manually (.max and .fbx files have basic materials with PBR textures)

Model may not match real world scale and has to be scaled in game-engine/scene

Model consists of a single element

Model is centered to the middle bottom part of the pumpkin and placed to 0.0.0 scene coordinates

All renders were made in SP Iray renderer

Nothing is animated

Nothing is overlapping

There are no n-gons, overlapping UVs, overlapping or isolated vertices etc

There's a YouTube sped-up tutorial video on my channel

As usual: best wishes & have a great day!
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