Game low-poly 3d-model of burnt T-72A tank.
Features:
- Modeled in Blender 3.0
- All images are taken in Marmoset Toolbag 4 with ray tracing
- Render scene in Blender is not setuped
- Included Marmoset Toolbag (ver. 4.02) scene
- Included Substance Painter (ver. 2020.2.2 (6.2.2)) file project for easy change colors
- A moving parts have correct pivot points (origins)
- Model is triangulated
Polycount:
- Tris: 48 109
- Verts: 50 863 (in game engine)
Textures (PBR, metalness workflow):
- 4096x4096 for hull
- 2048x2048 for turret
- 2048x2048 for wheels
- 1024x512 for tracks
Texel density: 400 px/m (approx.)
BLEND (Blender, filesize: 1.83 MB), OBJ (OBJ, filesize: 1.26 MB), FBX (Autodesk FBX, filesize: 1.98 MB), TEXTURES (Textures, filesize: 99.1 MB), SPP (Substance Painter, filesize: 453 MB), TBSCENE (Marmoset Toolbag, filesize: 29.9 MB)