General
Game-ready low-poly PBR model of tactical boots.Optimized for real-time use in Unreal Engine and Unity.Suitable for military, tactical, survival, FPS, third-person, and open-world environments.
Geometry
Polygons: 6,180Triangles: 10,588Vertices: 5,574Mesh Format: Low-poly, optimized for real-timeUVs: OverlappingLODs: Not included
Textures
Resolutions
4096×4096
Workflow
Metallic/Roughness + Spec/Gloss
Normal map baked from high-poly model.
Texture Maps (4K, TGA)
NormalSpecularMetallicAOGlossinessRoughnessBaseColor (green, black, brown, camo_01 ... camo_04)
Formats: TGA
Included Files
FBXOBJBlender Project (.blend)3ds Max Project (.max)
Unity (.unitypackage)All texture maps (TGA, 4096×4096)
Compatibility
Unreal EngineUnityAny standard PBR rendering pipelineMarmoset Toolbag
Use Cases
Military and tactical charactersFPS and third-person gamesSurvival and open-world projectsCharacter customization systemsReal-time cinematics and cutscenes
Presentation
Rendered in Marmoset ToolbagNeutral lighting for accurate PBR material represen
MAX (Autodesk 3ds Max, filesize: 2.18 MB), BLEND (Blender, filesize: 2.28 MB), OBJ (OBJ, filesize: 703 KB), FBX (Autodesk FBX, filesize: 593 KB), TEXTURES (Textures, filesize: 137 MB), UNITYPACKAGE (Unity 3D, filesize: 132 MB), OTHER (Other, filesize: 22.7 MB)