Thompson M1A1 - Low poly Low-poly 3D model
Home Catalog Thompson M1A1 - Low poly Low-poly 3D model

Publication date: 2021-08-12

Buy Thompson M1A1 - Low poly Low-poly 3D model

$25.99

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

thorn353

Renders and source materials belong to the author thorn353.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
0
Vertices
4419
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $25.99.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

The Royalty Free license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Check the Specifications block for technical details and Additional information for the full picture.

What textures and materials does this 3D model include?

This model has textures, including PBR, but no separate materials are defined. Check the Specifications block for technical details and Additional information for the full picture.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
High-quality low-poly 3D model of the Thompson M1A1, ideal for real-time engines, animations, or close-up renders. Includes two bullet variants (spent & unspent) and realistic PBR materials. All parts are modeled and unwrapped with precision, based on real reference.

Model formats:.fbx, .obj, .blend,

Geometry:

Low Poly: Yes

Game Ready: Yes

Rigging: No (pivot points are correctly positioned for animation)

UV Mapping: Non-overlapping, optimized

Mesh breakdown:

Thompson M1A1

Bullet (x2: spent & unspent)

Texture sets included:

4K/2K: Main weapon + magazine,

512px/256px: Bullet

PBR: Metallic-Roughness workflow

Texture Variants:

Unity HDRP (Metallic Standard)

Unreal Engine 4/5

Marmoset Toolbag preview

Mesh technical parameters: Gun - 3731 vertices, Magazine - 324 vertices, Bullet - 218 vertices, Bullet_Empty - 146 vertices

Additional Info:

All mesh objects are correctly named and grouped

Pivot points placed logically (e.g., trigger, magazine, bolt)

Real-world scale (metric system, in centimeters)

Clean topology, no N-gons, all quads/tris

This is a refreshed version of my older model with improved topology, new PBR texturing and updated baking.I hope you will like the model and you will be satisfied. If you have any question write me a message.
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