Tiger Rigged Fur
Highly detailed, model intended for Arnold render
Tiger fur created using Xgen fur
model fur doesn't require any plug-ins
Maya 2019 Arnold & xgen fur (defalut, NO PLUGINS NEEDED)
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Tiger Model object : Actual size object
Height from shoulder to paw : 1.7M
Length from head to tail: 2.8M
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Tiger_Skin_texture (8192x8192) .PNG
Tiger_Skin_normal (8192x8192) .PNG
Tiger_Teeth_claw_texture (8192x8192) .PNG
Tiger_tongue_texture (4096x4096) .PNG
Tiger_tongue_normal (4096x4096) .PNG
Tiger_Eye_texture (2048x2048) .PNG
Tiger_HDRI.hdr
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Tiger(Rigged, Fur(Xgen)) model has:
Polycount (quads):
mesh: 93340
vertex:140214
8192x8192 textures:(PNG)
(Tiger_Skin_texture, Tiger_Skin_normal, Tiger_Teech_claw_texture)
4096x4096 textures:(PNG)
(Tiger_tongue_texture,Tiger_tongue_normal)
2048x2048 Texture :(PNG)
Rig description:
Rig_Master_CTrl - control whole model
Rig_MAIN_Ctrl1 - control whole model
Rig_Hip_Ctrl - control jump action model
Rig_Spine_Ctrl01 - control rotation,move of torso
Rig_Spine_Ctrl02 - control rotation,move of torso
Rig_Spine_Ctrl03 - control rotation,move of torso
Rig_Shouder_Ctrl - control rotation,move of neck
Rig_Spine_Ctrl02 - control rotation,move of torso
Rig_Spine_Ctrl03 - control rotation,move of torso
Rig_Neck_Ctrl- control rotation,move of neck
Rig_Head_Ctrl - control rotation,move of head
Rig_l_Eye_Ctrl - control rotation,move of left eye
Rig_R_Eye_Ctrl - control rotation,move of left eye
Rig_l_ear_Ctrl - control rotation,move of ear
Rig_R_ear_Ctrl - control rotation,move of ear
Rig_tail_Ctrl01 - control rotation,move of tail
Rig_tail_Ctrl02 - control rotation,move of tail
Rig_tail_Ctrl03 - control rotation,move of tail
Rig_tail_Ctrl04 - control rotation,move of tail Rig_tail_Ctrl05 - control rotation,move of tail Rig_tail_Ctrl06 - control rotation,move of tail
Rig_l_BackLeg_FootIKCtrl - control rotation,move of fore leg foot
Rig_l_BackLeg_PAWIKCtrl - control rotation,move of fore leg Paw
Rig_l_BackLeg_ToeIKCtrl - control rotation,move of fore
leg Toe
Rig_R_BackLeg_FootIKCtrl - control rotation,move of fore leg foot
Rig_R_BackLeg_PAWIKCtrl - control rotation,move of fore leg Paw
Rig_R_BackLeg_ToeIKCtrl - control rotation,move of fore
leg Toe
Rig_l_FrontLeg_FootIKCtrl - control rotation,move of fore leg foot
Rig_l_FrontLeg_PAWIKCtrl - control rotation,move of fore leg Paw
Rig_l_FrontLeg_ToeIKCtrl - control rotation,move of fore
leg Toe
Rig_R_FrontLeg_FootIKCtrl - control rotation,move of fore leg foot
Rig_R_FrontLeg_PAWIKCtrl - control rotation,move of fore leg Paw
Rig_R_FrontLeg_ToeIKCtrl - control rotation,move of fore
leg Toe
Rig_R_
Native | Maya 2019 | Arnold 5.0 OBJ FBX