High quality photorealistic 3D model of Toys. Detailed enough for close-up renders. Materials, textures and objects are clearly named. The model is clean and centred at the origin with real-world scale. The lights, cameras and background are included in the product.
General Notes:
- Originally created in MAYA 2025
- Real world scale (cm)
- High quality and clean topology
- Geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
- All the pictures are actual renders with no postproduction
Textures:
- Very high resolution and level of detail
- bmo (Color, Emission, Normal, Opacity, Roughness) - 8192 x 8192
- jake (Color, Bump) - 4096 x 4096
- monkey (Color, Bump) - 4096 x 4096
- pingu (Color, Bump) - 4096 x 4096
- robot (Color, Metalness, Normal, Roughness) - 8192 x 8192
- smudges_mask - 3072 x 3072
- studio_hrdi - 2048 x 1024
- 1x1m_texture - 1024 x 1024
- colorchecker - 4096 x 4096
Rendering:
- Render setup in Autodesk Maya 2025
- Realistic material using Arnold Standard shader
- Rendered in Arnold using only standard Arnold tools and materials
Polycounts:
- Robot: 40898 Polygons
- Pingu: 2522 Polygons
- Jake: 3598 Polygons
- BMO: 9492 Polygons
- Monkey: 5304 Polygons
Native | Maya 2025 | Arnold 5.5.4.1. FBX OBJ