TRACKSUIT & SWEATSUIT / MV2.1 and FV2.1 outfits / highpoly
CLO 3D / Marvelous Designer native ZPAC info:
- Software: CLO 3D v2024.1.112
- Simulation mode: CPU (default)
- Avatar: default MV2.1 and FV2.1 (Thomas and Mia), default sneakers, 3 mm skin offset
- Pose: standard A-pose
- Clothing geometry: quads, raw highpoly, 5 mm particle distance
- Retopology or auto-remesh: no
- Decorative details mesh (zipper): tris, highpoly
- Topstitch: tris mesh, highpoly (can be changed to texture)
- Textures: default CLO 3D library, 3D seamlines in normal map
- Saved without avatar
OBJ and FBX export info:
- Avatar: removed
- Pose: standard A-pose
- Rigged: no
- Scale: cm, 100%, moved to ground center
- Topstitch: no
- OBJ geometry: quads/tris, single object, thin unweld + thin weld (2 separate versions)
- FBX geometry: quads/tris, single object, thin unweld
- Polycount (max): faces = 122,502; vertices = 124,866
- Retopology or auto-remesh: no
- Unwrapped UVs: 4096x4096, non-overlapping
- UV Maps: diffuse, normal
- UV fill texture seams: 5 px
Additional FBX export with thickness and thick topstitch:
- Avatar: removed
- Pose: standard A-pose
- Rigged: no
- Scale: cm, 100%, moved to ground center
- Topstitch: tris mesh, highpoly
- Geometry: quads/tris, single object, thick unweld
- Polycount (max): faces = 2,241,260; vertices = 1,444,496
- Retopology or auto-remesh: no
- Unwrapped UVs: 4096x4096, non-overlapping
- UV Maps: diffuse, normal
- UV fill texture seams: 5 px
If you have any questions or suggestions, feel free to reach out to me! toshitimo@gmail.com / linktr.ee/toshitimo
Similar products:
OBJ (OBJ, filesize: 96.2 MB), FBX (Autodesk FBX, filesize: 195 MB), PNG (PNG, filesize: 343 MB), ZPAC (Marvelous Designer, filesize: 52.1 MB)