Overview
3D traffic light assembly pole model, ideal for urban environments, driving simulations, games, animations, architectural visualization, and cinematic renders.
Features
- Realistic traffic signal lights with detailed pole, housing, reflective materials, bolts, and subtle surface imperfections for enhanced realism.
- Suitable for close-up shots and high-quality cinematic renders.
- Includes different signal states and configurations for flexible scene creation.
- Low poly and optimized for games while maintaining high visual quality.
- PBR materials with 4k textures included.
- Subdivision-ready topology for achieving higher levels of detail when needed.
Files and Formats
- Software: Blender, 3ds Max, Maya, and Cinema 4D (native files included).
- Engines: Unity, Unreal Engine (drag and drop via FBX file).
- Other files: fbx, glb, gltf, obj, and usdc.
Technical Details
- Real-world scale.
- 4 PBR materials with 4k textures (basecolor, metallic, roughness, normal, AO, and emissive).
- The assembly includes two identical standard 3-section (red, amber, and green) signal heads and a 3-section arrow signal head; each of those has 3 signal states.
- The assembly includes a pedestrian dual signal head that has two states (walk and do not walk).
- Optimized topology with clean geometry and no n-gons.
- Traffic signal states are included via different emissive textures in each PBR texture; you can change them interchangeably to achieve your goal.
- Traffic light lens objects for the arrow signal head are separated from the other objects and can be rotated to change the arrow direction as you desire.
- Only main texture maps are applied to the model in the files; full textures with the emissive maps are included in the texture file.
- You can use the assembly with or without the concrete foundation.
- Some file formats may have incorrect texture imports or may not have textures included due to their technical limitations; you can fix that easily by downloading the separate texture file provided and using it.
License
- Non-redistributable
- No AI Training
Native | Blender 4.5 | Cycles Render USD # | Other Blender 4.5 | Cycles Render Blender 3.4 | Blender Render 3,4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX glTF USDz FBX Other Textures glTF OBJ