Ultra Detailed Pineapple 3D model
Home Catalog Ultra Detailed Pineapple 3D model

Publication date: December 09, 2021

Buy Ultra Detailed Pineapple 3D model

$99

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

RenderStuff

Renders and source materials belong to the author RenderStuff.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
38884
Vertices
19578
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $99.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model is distributed under the Editorial Uses Only license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full technical parameters are outlined in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Full technical parameters are outlined in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Unique photorealistic 3D model of pineapple with 100% handmade topology.

More than 240 fruitlets (sub-fruits) with individual bracts (dry leaf on each fruitlet) were modeled and unwrapped by hand. It took several month to accomplish. Highly skilled work that needed to create this asset from scratch, multiplied by the time required to do so - eventually thousands dollars worth. This wonderful professionally made asset will not only significantly enrich any 3D scene, but also save a lot of money and tremendous amount of time.

It is created using best practices, taking into account convenience of its further use in 3D scenes of various type. The shape and texture of pineapple fruit (body) were originally scanned from a real pineapple in a photogrammetry studio. Its crown was disassembled into individual leaves. Each individual leave was scanned from both sides using high-resolution 2D flatbed scanner and then recreated in geometry.

SCALE

3D model represents a real-world pineapple (foliage included) of 37 x 18 x 17 cm size.

MODELS

Pineapple - MAX / FBX / OBJ

The default model. Intended for use in photorealistic close-up shots.

Pineapple_No Subdivision Foliage - MAX / FBX / OBJ

The same topology, but with a slightly modified foliage shape. Intended for use in as a real-time / game engine prop.

Pineapple_Fruit Transverse Slice - MAX / FBX / OBJ

The same as default model, but fruit body cut in half (cross section) into two separate models.

All MAX models, except "No Subdivision Foliage" version, has TurboSmooth and Displacement (fruit only) modifiers applied. Universal FBX & OBJ formats contain low-poly base-mesh only.

Originally made in Blender, refined and rendered in 3ds Max 2017 & V-Ray 3.6, finally back-saved as 3ds Max 2015.

MATERIALS

Asset materials rely entirely on PBR texture set. Therefore, it actually does not really matter what application you use. Just import base-mesh from FBX / OBJ and create only two (three for sliced version) materials for body and foliage in seconds, by placing corresponding textures into appropriate material slots.

Model in native MAX format, contains ready-to-use V-Ray based materials "out of the box".

TEXTURES

Archives with different assets, contains all necessary textures in 2K. 8K & 4K versions of textures are available separately in "HighRes Maps" zip archive.

Texture sets are equipped with: BaseColor, Specular, Roughness, Normal, Displace & AO.

Normal maps are provided for DirectX & OpenGL workflows. Both are in 16-bit PNG format.

Displacement map comes as a 32-bit OpenEXR.

UV's

All models are fully UV-unwrapped. Pineapple's body main texture UV-island is horizontally tillable.

ADDITIONAL

Studio and interior scene setups, with cameras, lighting, et cetera, are not provided, Pineapple model only.

Presentation images rendered in V-Ray 3.6.
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